The Matrix Online Server Emulator

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100+ people wat
I guess I just assume that Sony had some special server that would allow more than 100 or so people to play at the same time. I really have no clue what it takes to get many people into one game at one time.
(13-12-2009, 03:44 AM)Neo VII Wrote: [ -> ]I guess I just assume that Sony had some special server that would allow more than 100 or so people to play at the same time. I really have no clue what it takes to get many people into one game at one time.

Bandwidth, processing power, and RAM would be my guess.
(13-12-2009, 03:27 AM)MajTom Wrote: [ -> ]hostile and no hostile servers?

One of each would be ideal I suppose. Cut the old three to two, and it should be all right. But we'll start off with one, to see how it goes.
(13-12-2009, 03:58 AM)komosis Wrote: [ -> ]
(13-12-2009, 03:44 AM)Neo VII Wrote: [ -> ]I guess I just assume that Sony had some special server that would allow more than 100 or so people to play at the same time. I really have no clue what it takes to get many people into one game at one time.

Bandwidth, processing power, and RAM would be my guess.

Right, but that's exactly what I mean. I don't know how powerful the server that MxOEmu will be placed on. So I just kind of assumed it wasn't going to be as powerful as a server run by some multi-billion dollar conglomerate. I'm guessing maybe my assumption was incorrect. Hopefully.
Quote:Bandwidth, processing power, and RAM would be my guess.
If you let Morpheus continue his heathen Python ways, you will need A LOT of these in order to run a server.
not so many. With a 3 thousand pc cluster it will work flawlesly. Anyway, we can always hire you to change it to c++ for a few bucks.

Maybe some pc game too.
Nah he quit. I doubt hed bother to even look at the game Smile
(18-12-2009, 05:33 PM)Morpheus Wrote: [ -> ]not so many. With a 3 thousand pc cluster it will work flawlesly.
/sinistergrin
my pc hates the game and doesn't want to play it
Launch.exe prob
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