Some cool things that could have been (MxO) - Printable Version +- The Matrix Online Server Emulator (//mxoemu.info/forum) +-- Forum: The Matrix Online (//mxoemu.info/forum/forumdisplay.php?fid=3) +--- Forum: MxO General Discussion (//mxoemu.info/forum/forumdisplay.php?fid=4) +--- Thread: Some cool things that could have been (MxO) (/showthread.php?tid=343) |
RE: Some cool things that could have been (MxO) - The Black Widow - 10-02-2010 Awesome, thanks, Sixxth RE: Some cool things that could have been (MxO) - Sixxth - 11-02-2010 (10-02-2010, 11:32 PM)The Black Widow Wrote: Awesome, thanks, Sixxth My pleasure.. /formalbow RE: Some cool things that could have been (MxO) - EmeraldSkye - 12-02-2010 (10-02-2010, 09:11 PM)Vesuveus Wrote:Well, I am familiar with this explanation. But what confuses me is how it seems to be refuted by the movies themselves.(10-02-2010, 06:29 PM)Broker Wrote:(10-02-2010, 03:05 PM)Sixxth Wrote: I think the idea would be that the bluepills *don't* see most of the craziness that the redpills do. We see it, because we are no longer part of the system.... At the very beginning of The Matrix, we have a lone Redpill (Trinity) at odds with numerous Bluepills (the local police force) and a few of their Agent allies. Before you know it, the cops try to put the cuffs on Trinity, only for her to whip around and hand them a holy beatdown. During said holy beatdown, Trinity exhibits a few Matrix-tweaking abilities...two or three seconds of wall running, the 360-degree-pan Mega Kick of Doom...pretty fancy stuff, but stuff which can still be handwaved away by the belief that a Bruce-Lee-caliber fighter could pull off the same crazy maneuvers, right? So then they all take the pursuit to the rooftops. Trinity's running, the cops are running and Agent Brown (or whichever Agent that is giving chase) is running. Along comes a big, huge gap between two buildings. Trinity clears it, the cops clear it (some of them only barely clearing it) and the Agent clears it. Along comes an even bigger, huger, street-sized gap. Trinity clears it, the cops pretty much just stop and say "That's impossible, no way in hell am I taking that jump"...and watch in utter astonishment as Agent Brown jumps and clears it. After all, common sense says that no normal human being can clear a 30-foot leap--even when running--which is about as broad as two traffic lanes and two sidewalks would be. Who knows how amazed they would have been to get across and see Trinity clear a boulevard-sized gap with her Corkscrew Dive of Doom, eh? RE: Some cool things that could have been (MxO) - Sixxth - 12-02-2010 (12-02-2010, 10:52 PM)EmeraldSkye Wrote: Well, I am familiar with this explanation. But what confuses me is how it seems to be refuted by the movies themselves. Good point here, they do say "thats impossible". Although, who knows, maybe 5 minutes later, the matrix made them believe that what they saw was actually a small gap jumped, because, as we all know, you can't jump a 30 foot gap, right? RE: Some cool things that could have been (MxO) - EmeraldSkye - 12-02-2010 Heh...but there's more! Remember the Tomato Lady from The Matrix Reloaded's world-famous Burly Brawl? She looked pretty startled to see the Burly-Brawl-in-progress; was she startled simply because she saw one guy fending off a massive horde of attackers, or was it because she saw that all one-gazillion attackers were all the same guy? Considering that her observation was enough for an Agent to bodyjack her, I'm kind of inclined to think it was the latter; an ordinary riot would be police jurisdiction instead of Agent jurisdiction, after all.... The jury's still out on whether or not the security grunts at the government building saw any wall-running during the lobby shoot-out, though. I have the movie playing right behind me. I'll watch it and get back to you. RE: Some cool things that could have been (MxO) - QuiDormit - 12-02-2010 Well here's the thing. If a Red jumps up 30 feet, the Blues see that. When Neo revived Trinity, they would have seen his hand go through her and come out with a bullet (just like how we saw his hand come out with the bullet). However, they WOULDN'T have seen the code as Neo had seen it. To move that over to MxO, Blues would see Reds banging away at these goofy looking datapads, but they wouldn't see the actual codetaps. Like someone said before, Blues would see what you see when you hit CTRL + F. No fancy shmancy red code when a Logic Bomb is cast, but they would see the attacker mimic coding into the air, and the attackee wince from the pain of the hit. RE: Some cool things that could have been (MxO) - Barloke - 18-02-2010 (08-02-2010, 07:34 PM)Valaro Wrote: WOW! I still dont understand, what happened. Who was the one man that screwed up lol The ideas this game had were endless! This game had limitless possibilities! All this crap about oh it was hard coded and oh it was such a difficult game to code stuff for. I agree totally and it was one of the most frustrating things to hear the same group of folks that would parrot the words "The game is hard coded so it's difficult to change things" in the Development Section (DN1 forums). Granted, a few ideas were a little outlandish but there were alot of them that were way less ambitous then what Chadwick had planned and were feasible to make. I'm only mentioning this now because when you guys started talking about folks coding and how it would look to a red pill I remembered a photoshopped screenshot (can't find it now) of a holographic image of a keyboard and screen that would appear as you coded. Little things like that I think would have made a difference but we got so used to the words "it can't be done" that I think killed alot of ideas or made a few folks worried about voicing their own. Rarebit makes two new constructs and while everyone was amazed at it some of us wanted to know if we could expect new areas in game that wern't constructs and again we get the same parroted excuses. Shit, we even had people with some know how offering to tutor the staff in SOE how it could be done and it was either met with silence, flatout refusal, or ridicule from other players. I know part of the problem was that we didnt have a test server which was a huge mistake on SOE's part. But geeze, seeing Chadwicks blog only confirms what I have long suspected about SOE, they had the resources and know how to make a difference and instead they chose to do nothing because they never had any intention of investing in their product. Instead they handed out bullshit excuses when they wern't using their code of silence. RE: Some cool things that could have been (MxO) - rajkosto - 18-02-2010 we had about 3 test servers they all got re purposed after CR2.0 was implemented RE: Some cool things that could have been (MxO) - Sixxth - 18-02-2010 (18-02-2010, 03:02 PM)rajkosto Wrote: we had about 3 test servers I still have a test server icon on my desktop from the CR2 test server.... RE: Some cool things that could have been (MxO) - Gerik - 18-02-2010 (18-02-2010, 03:51 PM)Sixxth Wrote:(18-02-2010, 03:02 PM)rajkosto Wrote: we had about 3 test servers Recursion? OHOHOHO |