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Some cool things that could have been (MxO) - Printable Version

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RE: Some cool things that could have been (MxO) - The Black Widow - 10-02-2010

Awesome, thanks, Sixxth


RE: Some cool things that could have been (MxO) - Sixxth - 11-02-2010

(10-02-2010, 11:32 PM)The Black Widow Wrote: Awesome, thanks, Sixxth

My pleasure..

/formalbow


RE: Some cool things that could have been (MxO) - EmeraldSkye - 12-02-2010

(10-02-2010, 09:11 PM)Vesuveus Wrote:
(10-02-2010, 06:29 PM)Broker Wrote:
(10-02-2010, 03:05 PM)Sixxth Wrote: I think the idea would be that the bluepills *don't* see most of the craziness that the redpills do. We see it, because we are no longer part of the system....

Exactly. It's a well-known fact that when people are confronted with something that should be impossible, most will dismiss it, refuse to believe it, or just not see it.

This. Because double clicking some NPCs, they would say that they saw some stuff, but it was rather dismissive.
Well, I am familiar with this explanation. But what confuses me is how it seems to be refuted by the movies themselves. Huh

At the very beginning of The Matrix, we have a lone Redpill (Trinity) at odds with numerous Bluepills (the local police force) and a few of their Agent allies. Before you know it, the cops try to put the cuffs on Trinity, only for her to whip around and hand them a holy beatdown. During said holy beatdown, Trinity exhibits a few Matrix-tweaking abilities...two or three seconds of wall running, the 360-degree-pan Mega Kick of Doom...pretty fancy stuff, but stuff which can still be handwaved away by the belief that a Bruce-Lee-caliber fighter could pull off the same crazy maneuvers, right?

So then they all take the pursuit to the rooftops. Trinity's running, the cops are running and Agent Brown (or whichever Agent that is giving chase) is running. Along comes a big, huge gap between two buildings. Trinity clears it, the cops clear it (some of them only barely clearing it) and the Agent clears it. Along comes an even bigger, huger, street-sized gap. Trinity clears it, the cops pretty much just stop and say "That's impossible, no way in hell am I taking that jump"...and watch in utter astonishment as Agent Brown jumps and clears it. After all, common sense says that no normal human being can clear a 30-foot leap--even when running--which is about as broad as two traffic lanes and two sidewalks would be.

Who knows how amazed they would have been to get across and see Trinity clear a boulevard-sized gap with her Corkscrew Dive of Doom, eh? Cool


RE: Some cool things that could have been (MxO) - Sixxth - 12-02-2010

(12-02-2010, 10:52 PM)EmeraldSkye Wrote: Well, I am familiar with this explanation. But what confuses me is how it seems to be refuted by the movies themselves. Huh

At the very beginning of The Matrix, we have a lone Redpill (Trinity) at odds with numerous Bluepills (the local police force) and a few of their Agent allies. Before you know it, the cops try to put the cuffs on Trinity, only for her to whip around and hand them a holy beatdown. During said holy beatdown, Trinity exhibits a few Matrix-tweaking abilities...two or three seconds of wall running, the 360-degree-pan Mega Kick of Doom...pretty fancy stuff, but stuff which can still be handwaved away by the belief that a Bruce-Lee-caliber fighter could pull off the same crazy maneuvers, right?

So then they all take the pursuit to the rooftops. Trinity's running, the cops are running and Agent Brown (or whichever Agent that is giving chase) is running. Along comes a big, huge gap between two buildings. Trinity clears it, the cops clear it (some of them only barely clearing it) and the Agent clears it. Along comes an even bigger, huger, street-sized gap. Trinity clears it, the cops pretty much just stop and say "That's impossible, no way in hell am I taking that jump"...and watch in utter astonishment as Agent Brown jumps and clears it. After all, common sense says that no normal human being can clear a 30-foot leap--even when running--which is about as broad as two traffic lanes and two sidewalks would be.

Who knows how amazed they would have been to get across and see Trinity clear a boulevard-sized gap with her Corkscrew Dive of Doom, eh? Cool

Good point here, they do say "thats impossible".

Although, who knows, maybe 5 minutes later, the matrix made them believe that what they saw was actually a small gap jumped, because, as we all know, you can't jump a 30 foot gap, right?

Wink


RE: Some cool things that could have been (MxO) - EmeraldSkye - 12-02-2010

Heh...but there's more! Remember the Tomato Lady from The Matrix Reloaded's world-famous Burly Brawl? She looked pretty startled to see the Burly-Brawl-in-progress; was she startled simply because she saw one guy fending off a massive horde of attackers, or was it because she saw that all one-gazillion attackers were all the same guy? Considering that her observation was enough for an Agent to bodyjack her, I'm kind of inclined to think it was the latter; an ordinary riot would be police jurisdiction instead of Agent jurisdiction, after all....

The jury's still out on whether or not the security grunts at the government building saw any wall-running during the lobby shoot-out, though. I have the movie playing right behind me. I'll watch it and get back to you. Big Grin


RE: Some cool things that could have been (MxO) - QuiDormit - 12-02-2010

Well here's the thing.

If a Red jumps up 30 feet, the Blues see that. When Neo revived Trinity, they would have seen his hand go through her and come out with a bullet (just like how we saw his hand come out with the bullet). However, they WOULDN'T have seen the code as Neo had seen it.

To move that over to MxO, Blues would see Reds banging away at these goofy looking datapads, but they wouldn't see the actual codetaps. Like someone said before, Blues would see what you see when you hit CTRL + F. No fancy shmancy red code when a Logic Bomb is cast, but they would see the attacker mimic coding into the air, and the attackee wince from the pain of the hit.


RE: Some cool things that could have been (MxO) - Barloke - 18-02-2010

(08-02-2010, 07:34 PM)Valaro Wrote: WOW! I still dont understand, what happened. Who was the one man that screwed up lol The ideas this game had were endless! This game had limitless possibilities! All this crap about oh it was hard coded and oh it was such a difficult game to code stuff for.

Lets look at: The Playstation 3! How many developer companies said. "Oh no its gonna be so hard to cde for this console" Now adays they sing a different tune "We are only now unlocking the full potential of the PS3" Its takes time for things to get off the ground. Unlimit Powers would have rocked. I always did wonder why repills couldn't take advantage of that stuff. There was only one reason. No dev power used effectively... Another thing that gets me is why didn't the wachowskis get more involved? I mean they were huge MMO players once upon a time. D&D and then they get THERE OWN MMO! And they go "Pffft, We have an MMO?" "News to me". Surely they would want there baby to have a better chance. Or to have gone down fighting. Bunch of Quitters is all this game had really... And yet the community (That knew the game existed, and were the reason Monolith devs originally had jobs) stayed around in hopes to see there game kick ass... Jesus what a fucking let down.

I agree totally and it was one of the most frustrating things to hear the same group of folks that would parrot the words "The game is hard coded so it's difficult to change things" in the Development Section (DN1 forums).
Granted, a few ideas were a little outlandish but there were alot of them that were way less ambitous then what Chadwick had planned and were feasible to make.

I'm only mentioning this now because when you guys started talking about folks coding and how it would look to a red pill I remembered a photoshopped screenshot (can't find it now) of a holographic image of a keyboard and screen that would appear as you coded.

Little things like that I think would have made a difference but we got so used to the words "it can't be done" that I think killed alot of ideas or made a few folks worried about voicing their own.

Rarebit makes two new constructs and while everyone was amazed at it some of us wanted to know if we could expect new areas in game that wern't constructs and again we get the same parroted excuses.

Shit, we even had people with some know how offering to tutor the staff in SOE how it could be done and it was either met with silence, flatout refusal, or ridicule from other players. I know part of the problem was that we didnt have a test server which was a huge mistake on SOE's part.

But geeze, seeing Chadwicks blog only confirms what I have long suspected about SOE, they had the resources and know how to make a difference and instead they chose to do nothing because they never had any intention of investing in their product. Instead they handed out bullshit excuses when they wern't using their code of silence.


RE: Some cool things that could have been (MxO) - rajkosto - 18-02-2010

we had about 3 test servers
they all got re purposed after CR2.0 was implemented


RE: Some cool things that could have been (MxO) - Sixxth - 18-02-2010

(18-02-2010, 03:02 PM)rajkosto Wrote: we had about 3 test servers
they all got re purposed after CR2.0 was implemented

I still have a test server icon on my desktop from the CR2 test server....


RE: Some cool things that could have been (MxO) - Gerik - 18-02-2010

(18-02-2010, 03:51 PM)Sixxth Wrote:
(18-02-2010, 03:02 PM)rajkosto Wrote: we had about 3 test servers
they all got re purposed after CR2.0 was implemented

I still have a test server icon on my desktop from the CR2 test server....

Recursion? OHOHOHO