The Matrix Online Server Emulator
FAQs: Please Read Here First! [Discussion] - Printable Version

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FAQs: Please Read Here First! [Discussion] - Gerik - 27-11-2009

Q: "When did this project start?"
A:
rajkosto Wrote:Ever since the SOE takedown occured. I have been working on and off on it since 2005. However i have lost interest until the recent announcement of the shut down, when i started working like mad to get Margin/Auth done before the closure of MXO, because after that it would have been too late.

Q: "Is the project done?"
A: No, and emulators are NEVER finished, because MMOs are huge games and cannot really be

Q: "How long till the emulator of The Matrix Online is finished?"
A: There's no set completion date, development will go on as long as it needs to.

Q: "Will there be any major changes made to the game once finished?"
A: The game will be exactly the same from when SOE had it online.

Q: "Will CR1 be live in this?"
A: No, the development/coding of the emulator is for CR2.

Q: "I see people posting screen shots of them playing MxO, is the emulator done?"
A: Right now, there's only a stand alone client which lets you run around Mega City. The current version allows you to use most emotes and with the help of a third party tool, you may change your appearance.

Q: "How can I run around in this stand alone version?"
A: You can find the FILES AND DIRECTIONS here. A more detailed guide has been made just for you slow, retarded types! It can be found here.

Q: "I can't make a character, should I use one of the already made ones?"
A: Yes, use 'lolcharacter' for now till character creation is working again.

Q: "Where can I find these third party tools?"
A: You can find them right here.

Q: "I don't own the original game discs to install/uninstalled the game when it closed. Do you guys have a download for the game here?"
A: The patched version of the game can be found here, you will need to make a new folder and extract all files into it after downloading. Unpatched versions of the game can be found here and/or here, to patch them, download the patched link and replace the files.

Q: "Are you guys accepting donations from anyone right now?"
A: There's currently no system set up for taking donations.

Q: "Is there any way I can help with this project?"
A: Unless you know how to reverse engineer the game code or analyze packet logs or are a skilled C++ developer, then no. If you are, then head on over to http://wiki.github.com/rajkosto/mxoemu/.

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If anyone else has ideas for questions that aren't up here, please send myself a PM or just post here and I'll add them if necessary, thanks.
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Feel free to post any ideas or comments that can help improve this list.


RE: FAQs: Please Read Here First! - Agent Pace - 28-11-2009

Thank you for the faq, Gerik. Hopefully that will reduce the amount of dumb questions we get here - but i doubt it.


RE: FAQs: Please Read Here First! - Gerik - 28-11-2009

(28-11-2009, 12:37 AM)Agent Pace Wrote: Thank you for the faq, Gerik. Hopefully that will reduce the amount of dumb questions we get here - but i doubt it.

Indeed, operative.

If anything, Morpheus, Neo or rajkosto can lock the threads and put in a link, directing them here and saving them time to answer if the poster can't read. If this doesn't help, well then maybe...

[Image: banhammer1.jpg]


RE: FAQs: Please Read Here First! - EmeraldSkye - 28-11-2009

Ha! And some people on the old forums said it would be a waste of hard disk memory to not uninstall MxO after July 31st. Can you believe it? Big Grin

If nothing else, I can now have the means to ham up some more of those silly Matrix Poopies webcomic-like feats of audacity. I wonder if I can remake Agent Pace and Agent Gray with this emulator. Hmmm....

*downloads like hell (and it's about time I got around to doing that)*


RE: FAQs: Please Read Here First! - Agent Pace - 29-11-2009

Oh! But live events characters are unfortunately not made in the same way the player-type characters are, so you can't make them with the RSI tool - though I'm sure you can come up with look alikes!


RE: FAQs: Please Read Here First! - Vesuveus - 02-12-2009

Just popping in to say that this FAQ is awesome.

Also, I think Morpheus said that MxO does not have to actually be installed into a computer. I'm not sure how that works, though.

EDIT: Here is where Morpheus wrote it.
http://mxoemu.info/forum/thread-64-post-1373.html?highlight=install#pid1373
Quote:...
Just un7zip it dude. Mxo doesnt need to be installed.

I got it just copy-pasted in my home xp system xD.

A good game and also portable! (if you call 5-7gb portable)



RE: FAQs: Please Read Here First! - Prospero - 02-12-2009

(28-11-2009, 11:58 AM)Gerik Wrote:
(28-11-2009, 12:37 AM)Agent Pace Wrote: Thank you for the faq, Gerik. Hopefully that will reduce the amount of dumb questions we get here - but i doubt it.

Indeed, operative.

If anything, Morpheus, Neo or rajkosto can lock the threads and put in a link, directing them here and saving them time to answer if the poster can't read. If this doesn't help, well then maybe...

[Image: banhammer1.jpg]

Like the card, though it would be better (and more true to the spirit of the MxO mods) if it were to read "Stern, but arbitrary".


RE: FAQs: Please Read Here First! - EmeraldSkye - 05-12-2009

(29-11-2009, 05:09 AM)Agent Pace Wrote: Oh! But live events characters are unfortunately not made in the same way the player-type characters are, so you can't make them with the RSI tool - though I'm sure you can come up with look alikes!
True enough. I was an active player during that whole downer where the Assassin killed Morpheus, and I had to think "You know, it would be cool to have Morpheus' trenchcoat. Now that he's dead, I wonder if I can have it. They don't even have to patch up the bullet holes first." Big Grin

But yeah, the trenchcoat was probably unique and hard-coded into Morpheus' model. Ah, well.


RE: FAQs: Please Read Here First! [Discussion] - WolfpaCk_2005 - 15-02-2010

Thanks very much for the info...i know it's a pain to monitor these forums, asking question after question...on top of trying to get the game working.
Just know that the work everyone is putting into this is greatly appreciated, & i personally can't wait for the outcome.


RE: FAQs: Please Read Here First! [Discussion] - Valaro - 15-02-2010

(15-02-2010, 05:20 PM)WolfpaCk_2005 Wrote: Thanks very much for the info...i know it's a pain to monitor these forums, asking question after question...on top of trying to get the game working.
Just know that the work everyone is putting into this is greatly appreciated, & i personally can't wait for the outcome.

Funny part about it is, I have made a post and have it updated by Gerik in the News Forum with the FAQ's in. PLUS Gerik and Metalogic (Very active posters) have it in there sig and its on a hundred odd threads saying go look in this link (FAQ's) and yet still, we have players creating threads with the title:

Not Completed Yet? How Long? -_-