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RE: TMOEmu Community Uplink 1
check out the SVN , rajko and morpheus got the Auth Server dynamically fully working
World packets are a bi*ch , we have to collect packets as much as we can now...
However i can say this is the biggest progress in the Emulation History of mxo and we have to thank rajko and morpheus for it.
I sit on the world packets to try to understand them..but many of them are very hard (for example a simple moving packet..i have to figure out how server sends the coordinates but there is nothing that matches to /Whereami or is similar to the client coordinates).
I want to figure out this, cause it is necessary just for stupid jump and hyperjump calc.