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RE: Even more story ideas
(05-02-2010, 04:22 AM)Vesuveus Wrote: I am very afraid of a panel of writers. The group must be small. When too many people get involved the tendency will to try and take over. Anyone who knows anything about Algorithm: Black knows this is a recipe for disaster.
1 writer, maybe 3 to help flesh out and advise. Then support staff that add flavor, to the storyline and help deliver to the community.
Couldn't agree more.
Either one writer with two editors who have veto rights, or two writers with one editor who has veto rights.
Of course, with a group that small, either we'd have to lose the EPN and Cyph lines (at least until the writer(s) got in a groove), or there'd have to be limited events and crits.
Another thing that always made me sad about how far in advanced things were planned out... I always wished that more player driven RP was incorporated into the storyline.
When Neoteny and I were running the code bombing arc, it would have been so awesome to have Rare pop in and toss us some code bombs, or even have the machines have a "hit" put out on us.
That's something I really thought was lacking... Maybe not affect the overall story, but to really incorporate player-driven RP into the whole story.
Fenshire was telling me that once, he was having a meeting in an office (Lith days, of course), and out of nowhere, Niobe popped in and picked up the conversation.
That would be awesome, and then take it a step further where interactions like that would actually MEAN something to the story.
High hopes early on, I know, but man would that rock.