(05-02-2010, 10:10 PM)Metalogic Wrote: This is why I brought up the idea of an open ended storyline. I want the players to have more of an impact, I want the players to feel like doing the mission and attending live events actually matter.
Ideally, that would be perfect. But realistically, as someone said before, this would require a lot more work, and maybe even some improvisation from the part of the writters. Planning multiple scenarios at the same time is possible, but would require more time, hence less events.
Maybe starting with key events being open ended, but not all of them. At least not while we aren't comfortable with the new LET.