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RE: TMOEmu Community Uplink 1
(11-07-2009, 04:07 AM)iDave Wrote: guys, tell us please about status MxO Emu...
have a good try starting private server or something else?
I bet ya got a Auth status post from Rajko, so we are in.... Auth server yet?
Things have to go slowly, as this is as crypted as war is minefield, kaboom!.
IF we got a private server would have posted a note (and we will be playing xDDD)
is there no way to find the ip of wich ur packets send to when your logged in and get into the data and run a server computer, change the ip to the private server where your login, and run the server, relaunch the matrix and see if itll connect to the new private server? or is what yall are doin way over my head lol? im tryn to get into the encryption/decrypting and compiling to help out a little
Posts: 841
Threads: 38
Joined: Jun 2009
Reputation:
12
RE: TMOEmu Community Uplink 1
(12-07-2009, 04:16 AM)awkardillusion Wrote: is there no way to find the ip of wich ur packets send to when your logged in and get into the data and run a server computer, change the ip to the private server where your login, and run the server, relaunch the matrix and see if itll connect to the new private server? or is what yall are doin way over my head lol? im tryn to get into the encryption/decrypting and compiling to help out a little
Packet replaying, is it's what you'r talking about it's not possible as packets from client are random whatevers it connects to and/or hacking to just replay is.... non working on full tests so..... no.
We arent working on that. We are working on see what the client really does and answer what it needs, not what it was "said", including decryption & method identification.