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ScreenShots Please

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ScreenShots Please
27-01-2010, 06:12 PM,
#11
Metalogic Offline
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Posts: 484
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RE: ScreenShots Please
Wow! I have to test that out! Big Grin

[Image: fbYWBHw.png]
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27-01-2010, 06:12 PM,
#12
Twaggy Offline
Former XRN DJ
Posts: 173
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RE: ScreenShots Please
(27-01-2010, 05:58 PM)Neo VII Wrote: I just took some of some buildings I'd never seen before. I was teleporting and left out a negative sign, and ended up on the out skirts where the districts don't exist. (I didn't know it was possible either) Anyway, there are some really cool buildings there, and some of them are so long/wide, that I assume they were never implemented because missioning in one would be...tedious, I guess is the right word?


On the edge of the bridge...

I like!, that will help make people realise this is no ordinary MxOe.... Big Grin

[Image: Twaggsta.gif]
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27-01-2010, 09:50 PM,
#13
Bayamos Offline
baybay
Posts: 59
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Joined: Jun 2009
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RE: ScreenShots Please
there are some really cool buildings outside of the districts. you could run there using the chair trick or the teleport/subway trick; if you knew what coords you were looking for you could appear outside people's white hallways mission areas and send sims in after them. but sadly, no navmesh in those areas, except the org areas.
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28-01-2010, 04:17 AM,
#14
Prospero Offline
Member
Posts: 76
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RE: ScreenShots Please
(27-01-2010, 05:58 PM)Neo VII Wrote: I just took some of some buildings I'd never seen before. I was teleporting and left out a negative sign, and ended up on the out skirts where the districts don't exist. (I didn't know it was possible either) Anyway, there are some really cool buildings there, and some of them are so long/wide, that I assume they were never implemented because missioning in one would be...tedious, I guess is the right word?


On the edge of the bridge...

And for those hoping to continue the story, these undeveloped sites could make for fascinating raw material.
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28-01-2010, 12:07 PM,
#15
Twaggy Offline
Former XRN DJ
Posts: 173
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RE: ScreenShots Please
(27-01-2010, 05:58 PM)Neo VII Wrote: I just took some of some buildings I'd never seen before. I was teleporting and left out a negative sign, and ended up on the out skirts where the districts don't exist. (I didn't know it was possible either) Anyway, there are some really cool buildings there, and some of them are so long/wide, that I assume they were never implemented because missioning in one would be...tedious, I guess is the right word?

Do you have larger images of these ss? If not I will try and work with those but I would love something bigger

[Image: Twaggsta.gif]
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28-01-2010, 02:39 PM,
#16
QuiDormit Offline
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Posts: 932
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RE: ScreenShots Please
(28-01-2010, 12:07 PM)Twaggy Wrote: If not I will try and work with those but I would love something bigger

Don't say it... don't say it... don't say it...

That's what she said!

*runs*

READ ME - MxO Emu FAQ
[Image: quisig.png]
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28-01-2010, 02:41 PM,
#17
Valaro Offline
Senior Member
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Posts: 388
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RE: ScreenShots Please
LOL Nice one! I lol'd! But lets try and keep it on topic Tongue

Val

[Image: SIG.jpg]
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28-01-2010, 04:04 PM,
#18
Twaggy Offline
Former XRN DJ
Posts: 173
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RE: ScreenShots Please
While I waits, Here is one I been working on for last couple of days. Nearly done it!

[Image: mxoeposter1.png]

[Image: Twaggsta.gif]
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30-01-2010, 05:53 AM,
#19
Vesuveus Offline
Lvl 50 Forum Lurk Grandmaster
Posts: 507
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RE: ScreenShots Please
This one is a screenshot from Rarebit with minor photshops:

[Image: MorpheusHJ.jpg]

An in game recruitment poster photoshop'd:
[Image: poster.jpg]


Vesuveus’ Shoppe

[Image: attachment.php?aid=395]
Filing Cabinet | Download Files
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30-01-2010, 06:43 AM,
#20
horsepants416 Offline
Member
Posts: 68
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RE: ScreenShots Please
VERY awesome Ves, I love the tagline on the first one.

[Image: Televison1.jpg]
http://twitter.com/HorsePants416
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