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RD3D Renderer Wrapper
06-10-2012, 04:04 AM, (This post was last modified: 09-06-2013, 06:53 AM by rajkosto.)
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rajkosto Offline
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RE: A small christmas present
CHANGELOG:

Code:
0.9.2.0 (9.6.2013)
    MxO screenshot function should now work properly in all cases (bmp/jpg, windowed or fullscreen, AA or no)
0.9.1.8 (9.5.2013)
    Add 34 more shaders
    Fix stippling artifact on alpha-blended surfaces on ATI cards when ATOC is enabled
0.9.1.7 (8.4.2013)
    Add 64 more shaders, bringing the total count so far to slightly less than 500
0.9.1.6 (16.1.2013)
    Add 26 more shaders
    Increase maximum bone index from 20 to 40 to allow some NPC animations to play properly
0.9.1.5 (13.1.2013)
    Enable windowed AA and ATOC even if the machine isn't capable of running the FFP->VS converter
0.9.1.4 (13.1.2013)
    Add 94 more precompiled shaders
    Fix vertex/pixel shader profile detection on older graphics cards
    Fix small bug in shader generation that made the client crash on one particular shader
0.9.1.3 (3.1.2013)
    Add functionality of uploading to a web service that will automatically receive newly-discovered requests for inclusion in future versions
    Add 2 more precompiled shaders
0.9.1.2 (2.1.2013)
    Optimize rendering and shaders, add precompiled shader bundle to remove stutters
0.9.0.3 (6.10.2012)
    Fix MXO problem where Anti Aliasing is forced-off when windowed.
    Add ATOC (Alpha to Coverage) support for much better looking trees and railings when AA is on.
0.9.0.2
    Tweaks
0.9.0.1
    Fix missing world on ATI cards
0.9.0.0:
    Initial Release

All updates are pushed automatically, as usual.

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RD3D Renderer Wrapper - by rajkosto - 07-01-2012, 10:37 PM
RE: A small christmas present - by rajkosto - 06-10-2012, 04:04 AM

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