The Matrix Online Server Emulator
Parse ALL the gameobjects ? - Printable Version

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Parse ALL the gameobjects ? - rajkosto - 18-09-2012

Parse ALL the gameobjects !

[Image: 2q9dqnb.png]


RE: Parse ALL the gameobjects ? - QuiDormit - 18-09-2012

MFW.


RE: Parse ALL the gameobjects ? - Static - 18-09-2012

Do you know what the goobject categories are used for?


RE: Parse ALL the gameobjects ? - rajkosto - 18-09-2012

Marketplace and crafting.


RE: Parse ALL the gameobjects ? - Static - 18-09-2012

Is there a list of names somewhere for each category number? Or does it have to be reversed through observation?


RE: Parse ALL the gameobjects ? - Zenom199 - 19-09-2012

Awesome to see you unlocking more of the code Rajko.

On a side note... Your avatar is awesome.


RE: Parse ALL the gameobjects ? - Gerik - 19-09-2012

gib leather belt, 4 strength 4 stamina pls


RE: Parse ALL the gameobjects ? - rajkosto - 19-09-2012

(18-09-2012, 09:39 PM)Static Wrote: Is there a list of names somewhere for each category number? Or does it have to be reversed through observation?

InvItem/GOCategoryID attribute inside gameobject.
See my fullgoprops etc

format of gocategories.gcb is just FourCC GOCategoryID, FourCC ParentGOCategoryID, LTSTRINGID Name, RezID icon repeated for each
The last 2 might be in swapped places, i dont have gocategories.gcb here handy atm