MxO Client - Time + Random Callings - Printable Version +- The Matrix Online Server Emulator (//mxoemu.info/forum) +-- Forum: The Matrix Online (//mxoemu.info/forum/forumdisplay.php?fid=3) +--- Forum: The MxO Client (//mxoemu.info/forum/forumdisplay.php?fid=7) +--- Thread: MxO Client - Time + Random Callings (/showthread.php?tid=33) |
MxO Client - Time + Random Callings - HD_Morpheus - 06-07-2009 Hi all! This is a listing of what functions are called and what do they do (if we know) in the client code/window. At the moment, only till the first auth packet, which contains a timestamp. Client Init msvcr71.time msvcr71.gmtime advapi32.cryptGenRandom msvcr71.time seed for next srand msvcr71.srand msvcr71.time seed for next srand msvcr71.srand Client Window. Show msvcr71._time64 msvcr71._localtime64 msvcr71._gmtime64 msvcr71.strftime format the date into Client window showed date format msvcr71._Strftime Client Window. Show "Login:" msvcr71.rand * number of key Pressed plays a random typing sound Client Window. Show "Password:" msvcr71.rand * number of key Pressed plays a random typing sound msvcr71.time msvcr71.time Launchpad Socket is created msvcr71.time seed for next srand msvcr71.srand returns data used for the 4bytes, aka "connection ID" for launchpad 1st packet msvcr71.rand * n msvcr71.time "Autenticating..." appears msvcr71.rand launchpad socket gets a port. maybe result from this rand msvcr71.time/msvcr71.rand * n Socket TCP created Socket UDP created Exception 406D1388 raised msvcr71.time msvcr71.time Socket TCP points to Auth server on 11000 Socket UDP points to itself Socket TCP sends 1st packet to Auth server Socket UDP sends packet(s) to itself RE: MxO Client - Time + Random Callings - rajkosto - 06-07-2009 cant be it, as i changed time and time64, and it could still do it properly. ill redo them all i guess EDIT: redid them all, and now in both msvcr71 and msvcrt... still can get the current time... RE: MxO Client - Time + Random Callings - rajkosto - 06-07-2009 morpheus, can you make that function always return 04 or whatever, so client thinks pubkey is ALWAYS valid ? |