Active or not? - Printable Version +- The Matrix Online Server Emulator (//mxoemu.info/forum) +-- Forum: The Matrix Online (//mxoemu.info/forum/forumdisplay.php?fid=3) +--- Forum: MxO General Discussion (//mxoemu.info/forum/forumdisplay.php?fid=4) +--- Thread: Active or not? (/showthread.php?tid=988) |
Active or not? - RzrTrek - 08-07-2012 Howdy! Is this emulator still in progress or is the project completely dead? Love to hear from you /RzrTrek RE: Active or not? - rajkosto - 08-07-2012 so and so. RE: Active or not? - RzrTrek - 08-07-2012 (08-07-2012, 03:35 AM)rajkosto Wrote: so and so. ..I take it your server is up and running and please disregard my last post on the "role-play" forum part... don't understand what I did but I'm in all right but mid-air? :/ Suggestions? RE: Active or not? - Vesuveus - 11-07-2012 The emulator is buggy. I haven't been jacked-in in a while, so my best advice would be to restart the client and hopefully it will place you on the ground where you can run. Also, try jumping (spacebar). That may help, or I may have it confused with a solution to a similar problem from one of the other emulators. It is limited right now, but keep an eye on the project and it will progress over time as Raj chips away at the code. RE: Active or not? - nuttyone - 18-07-2012 (08-07-2012, 03:53 AM)RzrTrek Wrote:(08-07-2012, 03:35 AM)rajkosto Wrote: so and so. Yes I had a similar problem. Just run around looking for some steps or some ground at your height... the game will then recognise you. RE: Active or not? - RzrTrek - 18-07-2012 (18-07-2012, 10:41 AM)nuttyone Wrote:(08-07-2012, 03:53 AM)RzrTrek Wrote:(08-07-2012, 03:35 AM)rajkosto Wrote: so and so. ..at my hight you say? Well that would be one giant step then like 10,000 feet! RE: Active or not? - nuttyone - 18-07-2012 (18-07-2012, 03:02 PM)RzrTrek Wrote:(18-07-2012, 10:41 AM)nuttyone Wrote:(08-07-2012, 03:53 AM)RzrTrek Wrote:(08-07-2012, 03:35 AM)rajkosto Wrote: so and so. Okay, so you're a little higher than I was. Are there no buildings at your height? RE: Active or not? - bitbomb - 18-07-2012 Just get over valid map space and hit <spacebar> to jump. This will land you on the ground. Sometimes, if you're too high for this to work, use &incy -500 or so, see if <spacebar> works now. If not, get a little lower. But this will not work on the 'prop' side of the map (the blocked off outskirts where there are no nav meshes). You have to be above somewhere you're able to stand and walk. (rooftops, streets, etc). See if this helps and hit us back. |