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RE: Re: Delayed state,next steps
(05-02-2010, 06:34 PM)Morpheus Wrote: Term doesnt matter in fact.
As all the good games, uses UDP for transmission.
Of course, being a non connection protocol, lost packets are lost in the hyperspace.. forever.
So i need to do something like:
- hey bud.. that!
- ok dude, that received!
*dude notes: "that received" *
And having the real code means all, no need to transform ours to that, just update the real one xD.
So you want to use UDP with a three way handshake... so TCP? =P