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Audio Files

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Audio Files
22-01-2010, 11:47 AM,
#11
rajkosto Offline
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RE: Audio Files
then do it, go go go

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22-01-2010, 01:14 PM,
#12
Neo VII Offline
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RE: Audio Files
(21-01-2010, 03:34 PM)Twaggy Wrote: I has all that music on my MP3 player lol

Ditto...

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22-01-2010, 08:20 PM,
#13
Vesuveus Offline
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RE: Audio Files
So, how do I get that extractor to work?

For the record I did search out an answer before posting.


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22-01-2010, 08:44 PM,
#14
Bayamos Offline
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RE: Audio Files
put it in your mxo root folder and dbl click?
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22-01-2010, 10:50 PM,
#15
Vesuveus Offline
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RE: Audio Files
(22-01-2010, 08:44 PM)Bayamos Wrote: put it in your mxo root folder and dbl click?

Not working. My root folder is NOT C:\Program Files\Monolith Productions\The Matrix Online. Does that make a difference?


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25-01-2010, 03:52 PM,
#16
rajkosto Offline
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RE: Audio Files
nope
you need packmap_save.lta and packmaps folder (should be in the 7z)
then place in samefolder as packmap_save.lta and run
it should chug along and after its done you have a extracted folder with all the packmaps contents

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25-01-2010, 06:46 PM,
#17
starschwar Offline
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RE: Audio Files
I can't seem to find the FM-1500 Magnum's firing sounds after extraction.
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25-01-2010, 06:55 PM,
#18
Bayamos Offline
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RE: Audio Files
they're not there. somehow rarebit took one of the existing gunfire sounds and simply altered the pitch within the engine, without making a new file.
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25-01-2010, 08:32 PM,
#19
starschwar Offline
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RE: Audio Files
Fascinating. Thanks.
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26-01-2010, 04:08 AM,
#20
Vesuveus Offline
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RE: Audio Files
I can't seem to unzip the 7z file. Plus it's reading as 818MB.

I'm using a program called 7-zip and the error message is "Cannot open file MatrixOnline.7z as archive."


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