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Fundraising idea - kickstarter

 
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Fundraising idea - kickstarter
10-11-2014, 02:03 PM, (This post was last modified: 10-11-2014, 02:07 PM by bitbomb.)
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bitbomb Offline
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RE: Fundraising idea - kickstarter
Money can't be involved with MxO development at all, except donations to help with the cost of running servers, which is already in place (see the front page). Since it's someone else's IP, MxO must always be free. The best way to help out is to help out with the UE4 development.

As far as making a game completely from scratch, that's a neat idea but it would be an insurmountably gigantic undertaking. All of the original MxO's client assets are being imported to the UE4 engine version, so all of the animation and modelling and mapping and texturing is already done. It will be the same Mega City we had before, but now much more flexible (and probably much better looking).
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Messages In This Thread
Fundraising idea - kickstarter - by Phevr - 07-11-2014, 02:11 PM
RE: Fundraising idea - kickstarter - by rajkosto - 07-11-2014, 03:53 PM
RE: Fundraising idea - kickstarter - by Phevr - 07-11-2014, 04:41 PM
RE: Fundraising idea - kickstarter - by 9mmFU - 07-11-2014, 06:20 PM
RE: Fundraising idea - kickstarter - by rajkosto - 07-11-2014, 08:00 PM
RE: Fundraising idea - kickstarter - by Phevr - 07-11-2014, 09:57 PM
RE: Fundraising idea - kickstarter - by rajkosto - 07-11-2014, 11:45 PM
RE: Fundraising idea - kickstarter - by Namroc - 08-11-2014, 07:39 PM
RE: Fundraising idea - kickstarter - by Phevr - 08-11-2014, 11:13 PM
RE: Fundraising idea - kickstarter - by rajkosto - 09-11-2014, 10:53 AM
RE: Fundraising idea - kickstarter - by Namroc - 09-11-2014, 01:49 PM
RE: Fundraising idea - kickstarter - by Connemara - 09-11-2014, 03:16 PM
RE: Fundraising idea - kickstarter - by bitbomb - 10-11-2014, 02:03 PM
RE: Fundraising idea - kickstarter - by demiurge - 12-11-2014, 08:59 AM
RE: Fundraising idea - kickstarter - by rajkosto - 12-11-2014, 09:28 AM

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