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MxO in VR

 
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MxO in VR
30-08-2015, 06:59 PM,
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G0M3RMAN2 Offline
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RE: MxO in VR
(18-08-2015, 01:40 AM)Tbone Wrote: Hello all!

Some of you may remember me. Anyway, I heard rumor someone is attempting to port MxO assets to UE4. If this is done, I would like to recommended using the integrated VR SDK to make it compatible with the upcoming Oculus Rift (virtual reality). Not only do I think that would be very appealing to old MxOers, but I know VR enthusiasts would love to be able to walk around in such a detailed environment based on the Matrix!

Also I have a DK2 if you need someone to test it for you Smile

I do remember you old friend!!! Still have not figured out how the emulator works as soon as I do I will make sure that Insurgence members know how to access. Still in contact with Hydrazine, Athena and the others. Zion UP!
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Messages In This Thread
MxO in VR - by Tbone - 18-08-2015, 01:40 AM
RE: MxO in VR - by rajkosto - 18-08-2015, 12:13 PM
RE: MxO in VR - by Tbone - 19-08-2015, 05:06 AM
RE: MxO in VR - by Xanthian - 19-08-2015, 05:24 PM
RE: MxO in VR - by G0M3RMAN2 - 30-08-2015, 06:59 PM

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