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RE: UE4 development progress?
I understand that it's one person on this and I'm thankful for their dedication. But that is the problem, there is only one person working on this. Every couple years I'll check in on this project and give it another try. But then I'm disappointed to see an empty server that is barely interactive, and the patch notes are 2 to 4 years in between updates.
When logged in recently I was reminded how nothing lasts forever and how the UI in this game has become very lack luster compared to modern games. Time kills everything. I worry even if it were completed today if anyone would play it? At the current pace, if development ever gets completed the game will feel like playing 'Pong' today where the fun and replayabilty of it doesn't last long.
On these forums, I feen multiple times people offering help and assistance but the EMO DEV doesn’t seem to take up that help. There must be some parts of this could be crowd sourced and it must be more than 1 person working on it.
I'm sure I'll get flamed because this all sounds negative, but I think it's justified. There's one person trying to continue work on a game we all love, but it's being so slow-rolled that when there actually is anything of interest to play, no one’s going to want to play it because we’ll all be in retirement. Serious. I was 25 when this game came out and I’m 45 now. This emulator has been being worked on over at least 13+ years and in 13 years we have server logon, hyper-jump, and teams/crews. Will it take another 13 years for combat and missions? Instead of an empty server will be two 60 year-old guys IRL hanging out at Mara Central?
I know this project really isn’t being ‘marketed’ per say, but when someone comes across the website or forums it gets them excited to see the idea of MxO being alive again, but that’s the problem, it’s not nor will it probably ever be a thing if there’s only one guy working on it. IMO if this project were to be saved, rajkosto needs to split up some tasks focusing on combat & missions and advertise the “volunteers needed” to places outside this forum for people to see. Then maybe if crowdsourced we could get the framework of some new features working, even if clunky. Show people some progress, then maybe there’d be more interest in volunteers which is what is drastically needed.
I appreciate that this project is shared as it’s worked on, but in a way that is just painful. It’s like dangling a false hope. And even if it does come to fruition, I fear it will be too late.
SOURCE: I logged in during 2015, 2017, 2019, and 2023. Not much has changed except for being able to hyper-jump and join a team (which doesn’t help much since there’s no players)