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moving character

 
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moving character
16-12-2012, 04:41 PM,
#1
infectiousgroove Offline
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moving character
have spent a bit of time in the emmulator later which is awseome by the way but i noticed something the other day which suprised me i decided to go onto the bridge above mara c and when i got there a npc not an enemy though was walking down the bridge maybe its been left there from the original code i dont know could you not map its movements and incorperate that into making an npc i have no idea just thought i would share my thoughts keep up the good work i'm loving being in mxo again


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16-12-2012, 05:10 PM,
#2
QuiDormit Offline
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RE: moving character
NPC's that walk around the city are client-side, not server side.

This means that the program you run on your computer handles spawning random NPC's. Nothing too exciting, sorry. They just walk the programmed paths they were given.

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16-12-2012, 06:22 PM,
#3
Sixxth Offline
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RE: moving character
(16-12-2012, 04:41 PM)infectiousgroove Wrote: have spent a bit of time in the emmulator later which is awseome by the way but i noticed something the other day which suprised me i decided to go onto the bridge above mara c and when i got there a npc not an enemy though was walking down the bridge maybe its been left there from the original code i dont know could you not map its movements and incorperate that into making an npc i have no idea just thought i would share my thoughts keep up the good work i'm loving being in mxo again

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17-12-2012, 12:58 AM,
#4
rajkosto Offline
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RE: moving character
the real server did take some NPCs (blackwoods etc) and make them walk a ped's path (usually with a weird /mood set) for the lulz i guess

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19-12-2012, 07:43 PM,
#5
QuiDormit Offline
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RE: moving character
Yeah, but they didn't go very far, just in their general area.

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