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RE: Welcome to TMOEMU
(10-12-2009, 05:07 AM)::Prime_Program:: Wrote: To think I could have played this game instead of FFXI *SOB I envy all of you. I do.
Yeah, man...you totally missed out. We had acrobatic Gun Fu and awesome martial arts moves and Bullet Time and hundred-story skyscrapers that you could leap from and everything....
(10-12-2009, 05:07 AM)::Prime_Program:: Wrote: To think I could have played this game instead of FFXI *SOB I envy all of you. I do.
Yeah, man...you totally missed out. We had acrobatic Gun Fu and awesome martial arts moves and Bullet Time and hundred-story skyscrapers that you could leap from and everything....
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RE: Welcome to TMOEMU
(14-12-2009, 01:51 PM)Valaro Wrote: We had inevitability! We had failure on development side
When 2 script-kiddies could broke the protection... fear the experts xD.
Btw, game was still Beta the shutting day. It was written on the patch notes web title.
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RE: Welcome to TMOEMU
(15-12-2009, 12:17 PM)Morpheus Wrote:
(14-12-2009, 01:51 PM)Valaro Wrote: We had inevitability! We had failure on development side
When 2 script-kiddies could broke the protection... fear the experts xD.
Btw, game was still Beta the shutting day. It was written on the patch notes web title.
Yeah, i was reading up on some comments left on other forums about MxO final days and this guy seemed to have quite a few complaints that i noticed myself:
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RE: Welcome to TMOEMU
Specific bugs and problems were secondary to the main problem, which the poster nails. SOE buried this game deep in the cold cold ground, locked it in a box and threw away the key. No resources no marketing no advertising no nothing. Fail.