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moving character
have spent a bit of time in the emmulator later which is awseome by the way but i noticed something the other day which suprised me i decided to go onto the bridge above mara c and when i got there a npc not an enemy though was walking down the bridge maybe its been left there from the original code i dont know could you not map its movements and incorperate that into making an npc i have no idea just thought i would share my thoughts keep up the good work i'm loving being in mxo again
there's no killing what can't be killed,no stopping what can't be stopped you can't see the eye's of the demon till him come calling
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RE: moving character
NPC's that walk around the city are client-side, not server side.
This means that the program you run on your computer handles spawning random NPC's. Nothing too exciting, sorry. They just walk the programmed paths they were given.
(16-12-2012, 04:41 PM)infectiousgroove Wrote: have spent a bit of time in the emmulator later which is awseome by the way but i noticed something the other day which suprised me i decided to go onto the bridge above mara c and when i got there a npc not an enemy though was walking down the bridge maybe its been left there from the original code i dont know could you not map its movements and incorperate that into making an npc i have no idea just thought i would share my thoughts keep up the good work i'm loving being in mxo again