Hey guys.
I was just wondering how can you create or make a free camera on MxO, without your character in the screen, just filming places in-game.
Like the video os SkyJackal (CloudWolf) about Angels of Vengeance.
For those who aren't familiar or just don't remember the video, here's a link:
Well, Broin appears to have cropped footage from a big screen for that.
But other tricks:
- Won't work here as far as I know, but you used to be able to Alt+J to bring up hyperjump lifted camera, with which you could get a 'looking down on the world' first person camera and do arcs and shiz.
- WR_ExtObjDist or something similar will tweak object render distances, for just scenery shots where you don't want people you can just turn that to 0 and you'll have instant first person mode (no hardlines or other "game objects" either; props and worlds will still be present). For the exact useropt refer to the full useropts list.
- Grab the admin-useropts-enabled client.dll I made if you don't have it already then do CameraNavMeshPhysics = 99999999999. You'll be able to zoom through walls and stuff (with the exception of game objects, go around them) so it becomes trivial to just zoom out to the bridge and make a shot like that.
I think there might be some other ones too, but it's been too long for me to recall off the top of my head.