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RE: Matrix Discussion
(09-11-2010, 04:01 PM)QuiDormit Wrote: I can't fathom why people are surprised that those who used to work for the game can not, will not, and most importantly do not want to touch the Emu.
It's like being asked to help some guy bone your ex-girlfriend.
How does that even make sense?
*shrugs* Dunno man. We did have one or two people say that we should contact WB or SOE about the server codes (and IP) too. People do some weird shit man.
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RE: Matrix Discussion
umm we just got what we expected. that's what NDAs are for.
on the other hand... it it's already done for us. the biggest thing was encryption, and that's away (withouth real devs involved)... the other things are just test, order, try, repeat
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RE: Matrix Discussion
I didn't mean people doing the developing, Morpheus, I meant people on the outside of it.
Roughly half of the time a new person comes in here, they think they're the first one with the idea to contact SOE or WB and ask pretty please for the server bins.
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RE: Matrix Discussion
(09-11-2010, 04:06 PM)Metalogic Wrote:
(09-11-2010, 04:01 PM)QuiDormit Wrote: I can't fathom why people are surprised that those who used to work for the game can not, will not, and most importantly do not want to touch the Emu.
It's like being asked to help some guy bone your ex-girlfriend.
How does that even make sense?
*shrugs* Dunno man. We did have one or two people say that we should contact WB or SOE about the server codes (and IP) too. People do some weird shit man.
Actually it depends, how much you loved the project you worked on.
And if you want to let it live on and take its own course in life.
Nothing wrong with that and lol i dont see how you compare it with: ´boning your ex girlfriend´ but lets leave that and say:
SOE had no love for this project to begin with since they did not develop it like Monolith did. They just look at it as another money opportunity. Thats all there was to it. Thats why Live events where dropped the minute they took it over, many fokes jacked out never to come back because of that, because many people-fans including me where playing MxO because of the continuing story line inside MxO.
And later when SOE realised they where losing money with players leaving...
Live Events came back, but after they allready fiared the official team that did the live events..now live events where player driven. SOE cut out the heart if the game early and now tried to restore it by given the fans a half assed Live event that where player driven.
So to ask them for server codes, or the tools that makes mxo run missions and all of that stuff is offcourse bogus.
They are the wrong people to contact if you want the server codes or tool to make mxo run like the old days. Either have alot of money or let it be and try other resources. And i rather let it be, SOE and any other only-for-the-money company that was involved with MxO.
The only company i would perhabs asked something is Monolith.
After all Monolith was the one developing MxO. So maybe still some love there since it was there baby.
But personally, i dont know. I think MxO is at best hands with the fans from the genre. I think MxO has a much better future purely fan based... (Like you see in the Fan based driven Earth and Beyond Emu, and there are also people working on a Auto Assault Emu with new game material),
...And may it be your own MxO you are running and playing or here or any other popular server that has come far with developing MxO to something stable... It doesnt matter really. As long as MxO is now driven with passion and love by its fans.. It will be aight.
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RE: Matrix Discussion
(09-11-2010, 05:44 PM)Cycles Wrote: But personally, i dont know. I think MxO is at best hands with the fans from the genre. I think MxO has a much better future purely fan based... (Like you see in the Fan based driven Earth and Beyond Emu, and there are also people working on a Auto Assault Emu with new game material)
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RE: Matrix Discussion
(09-11-2010, 05:54 PM)HD_Morpheus Wrote:
(09-11-2010, 05:44 PM)Cycles Wrote: But personally, i dont know. I think MxO is at best hands with the fans from the genre. I think MxO has a much better future purely fan based... (Like you see in the Fan based driven Earth and Beyond Emu, and there are also people working on a Auto Assault Emu with new game material)
surprised me,really.
Yes, you can find more info here regarding Auto Assault: http://biomek.org/forum/
I dont know much about it, but they gathered quit a few fans , and they are either working on new material or just like us for MxO trying to make Auto Assault the way it was. So NO people... We are not the only ones that want there loved MMO´s back. And thats a good thing. So a big F*** Y*** to the companies that left there games behind --> And lives go´s happely on for these abonded MMO´s in the continuing Emu´s driven by true Fans from the genre.
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RE: Matrix Discussion
When they said that the Matrix was ours to do with what we please, this should've been their intention all along: provide support, keep it running, but let us develop the new items and the storyline. If MxO had offered more in the way of sandbox material, I firmly believe that it would still be running with a decent number of subscribers today.
I always wanted to write missions. I always wanted to run events. I can sit here right now, open Notepad, and over the course of the next few hours, come up with hundreds of new item ideas, clothing ideas, weapon ideas, skills, combat trees, NPC ideas, and neighborhoods. If we'd ever had a way to make our ideas actually come to life in the game, it would've been epic. Sadly, we had to wait until someone started development of a emulator, before we could even realistically think about the prospect of adding more content. And even then, adding new content will come second to rebuilding the old previously-existing content.
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RE: Matrix Discussion
(09-11-2010, 06:13 PM)Phrack Wrote: When they said that the Matrix was ours to do with what we please, this should've been their intention all along: provide support, keep it running, but let us develop the new items and the storyline. If MxO had offered more in the way of sandbox material, I firmly believe that it would still be running with a decent number of subscribers today.
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RE: Matrix Discussion
(09-11-2010, 06:13 PM)Phrack Wrote: When they said that the Matrix was ours to do with what we please, this should've been their intention all along: provide support, keep it running, but let us develop the new items and the storyline. If MxO had offered more in the way of sandbox material, I firmly believe that it would still be running with a decent number of subscribers today.
I always wanted to write missions. I always wanted to run events. I can sit here right now, open Notepad, and over the course of the next few hours, come up with hundreds of new item ideas, clothing ideas, weapon ideas, skills, combat trees, NPC ideas, and neighborhoods. If we'd ever had a way to make our ideas actually come to life in the game, it would've been epic. Sadly, we had to wait until someone started development of a emulator, before we could even realistically think about the prospect of adding more content. And even then, adding new content will come second to rebuilding the old previously-existing content.
You and many many many other including me m8. Thats why i said MxO is in much better hands Fan driven then company driven. I bet my ass that if it was this case from the start, MxO would have still be here and even had been called MMORPG game of the year like Eve-Online and such many years. Because companies like Eve-Online:
they get it.
MMORPGs are Build for Fans and Must be Driven for and by Fans in the long run to keep standing out and to make people come back for more. You cannot half slap a MMORPG. Its not a Single player game you are making and be done with it. Its a Emotional Attachement game you are making to take part in someons life. A place where someone in reallife can return to to live some of his or her fantasies out. That must be the back bone engine and reason for existing for any MMO. You cannot half slap it later on and cheat the players that are paying you to play the game. You will kill your own creation pretty fast. Infact.. Fans will even RIOT and take over your MMO and rebuild it in a EMU or whatever. But hey i am not suprised by that fact. Not at all to say the least. These companies didnt deserve such great games with so much potential in there hands to begin with. And if someone else can make it better...
By all means please.
My opinion.
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RE: Matrix Discussion
There's something else about MxO that we need to take into account, too, though. MetaLogic and I had a conversation a few days ago, right before he posted this... about how different MxO was, when compared to the other games out there.
Hell, maybe it's us and not the game that was different. But I know that for a long time, I could go on Facebook or scroll through my Xbox Live friends list, and the people I knew from MxO would be the ones with sunglasses on their avatars, or they'd be the ones wearing the fedora hats in the Facebook photos. Those of us that spent any time at all in the game and took it semi-seriously see things in a different way.
On the rare occurrence that I see a public payphone, I can't help but look at it and chuckle. There was something unique as hell about MxO, hidden under the surface, that none of us could put our fingers on. We were surrounded by an abandoned city, with hundreds of empty buildings, anywhere from 5-50 stories in height, with empty rooms on every floor... and anything could've been hiding in any of them, for us to discover.
We could hyperjump through an abandoned neighborhood, and have a distinct chance of landing next to Seraph, or The Oracle. When we, the players, got together, we couldn't help but go into theological and philosophical debates about who was right and who was wrong. I know that by shutdown, I'd argued every possible angle and layer to those debates.
SOE made a major mistake in NOT putting the mysterious elements to work for them. Those were the elements that captivated most of us.
If you look at MxO today, the graphics are in desperate need of updating. The physics are flawed. The game combat's math is random at best. The whole damn engine needs to be revamped. But there's still something there, damn it. There's still something that's calling out to us, and that's why we're congregating in places like here, Hardline Dreams, MxO Live, Facebook, and... *shudders* ...Rarebit's forums. Because nobody understands it but us.
SOE won't do anything else with MxO, it's not theirs to mess with.
WB won't do anything else with MxO, because the franchise has essentially been put to rest.
All corporately-owned Matrix websites have been shut down.
Amazon and eBay are selling Matrix merchandise for pennies on the dollar, because it's not in demand.
The Wachowskis did V for Vendetta, then Speed Racer, and then sunk back into their world of comics, not giving a damn about what happens to the Matrix franchise, or the fans that spent so much money on that franchise and made them millionaires.
Meanwhile, I don't think that there's a single roleplayer that hasn't thought about where their character's story goes at (and long after) the game's shutdown.
Long story short, we're it, guys and gals. We've all been forsaken by the one thing we all love, and if it has any future at all, it'll be through us... the fans. We're the ones who are going to keep buggering on, and reminding the world of something it would probably prefer to forget. What was it Morpheus said? "We are still here"?